Attack Bonus Formula:
| From: | To: |
The Attack Bonus in Dungeons & Dragons 5th Edition represents your character's chance to hit a target with weapon attacks or spell attacks. It combines your character's training (proficiency) and natural ability (ability modifier) into a single bonus added to your attack rolls.
The calculator uses the Attack Bonus formula:
Where:
Explanation: The proficiency bonus represents your character's training and experience, while the ability modifier reflects your natural talent in the relevant ability.
Details: Accurate attack bonus calculation is crucial for determining your character's combat effectiveness, planning strategies, and ensuring fair gameplay. A higher attack bonus increases your chance to hit enemies and deal damage.
Tips: Enter your character's proficiency bonus (based on level) and the relevant ability modifier. Proficiency bonus typically ranges from +2 to +6, while ability modifiers range from -5 to +10 depending on your ability scores.
Q1: What is the proficiency bonus progression?
A: Proficiency bonus starts at +2 for levels 1-4, increases to +3 at level 5, +4 at level 9, +5 at level 13, and +6 at level 17.
Q2: How do I determine my ability modifier?
A: Ability modifier = (Ability Score - 10) ÷ 2, rounded down. For example, Strength 16 gives a +3 modifier.
Q3: Are there other modifiers to attack bonus?
A: Yes, magical weapons, class features, spells, and certain feats can provide additional bonuses to attack rolls.
Q4: Does this work for spell attacks?
A: Yes, spell attack bonus = proficiency bonus + your spellcasting ability modifier (Intelligence for wizards, Wisdom for clerics, etc.).
Q5: What's a good attack bonus at low levels?
A: At level 1, a +5 to +7 attack bonus is typical for martial characters, while +4 to +6 is common for spellcasters.